Hi, I’m Frederic Hein. I’m a 3D Artist at Blindflug Studios where I create characters, environments and vehicles for console, PC and mobile games since spring 2015.
In 2014 I finished my Bachelor of Arts with a specialisation in Game Design at the Zurich University of the Arts.
My strengths are 3D-modeling and game-design, but because I was trained to be a generalist, I can be used in every position in game development. Being part generalist also allows me to be very effective in teams, because it makes me able to understand the needs and specifics of my co-workers.
If you want to see where I’m going and what I’m currently doing, follow me on Twitter!
Currently Working on:
Stellar Commanders
3D Artist
www.stellarcommanders.com
Published titles I’ve worked on:
Airheart
3D Artist, Game Designer
www.airheartgame.com
(re)format Z:
Project Lead, 3D Artist, Game Designer
www.reformatzgame.ch/
Cloud Chasers
3D Artist, Animator, Game Designer
www.cloudchasersgame.com
First Strike: Final Hour
3D Artist, Game Designer
www.firststrikefinalhour.com/