AIRHEART: Amelia WIP Modeling

Date : March 27, 2018

Time-lapse of the sculpt of #airheartgame hero Amelia. .
Faces can look pretty ugly when something small doesn‘t fit. It‘s kind of complicated to see what it is and to change it without breaking something different. I think in the end I moved the eyebrows down for the final version, but that was done in another software.

The last photo is the mesh for the game with hard normals. I didn‘t use any normal mapping for the clothes of the final game character, only for the face.

Tech stuff: sculpted in ZBrush, Retopo in Modo


(for PC&Mac, PS4, Xbox One & Switch)

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